Data Science Education, Computational Thinking, Creativity, Learning Analytics, Educational Technology, Design and Development of Learning Environments

Rotem Israel-Fishelson is a postdoctoral researcher in the Department of Teaching & Learning, Policy & Leadership in the College of Education at the University of ÀË»¨Ö±²¥. Her research focuses on exploring ways to introduce learners to data science using engaging computational learning experiences. She is also interested in assessing computational thinking and creativity skills in game-based learning environments using learning analytics methods. Rotem holds a Ph.D. in Science Education from Tel Aviv University, an M.Sc. in Media Technology from Linnaeus University, and a B.A. in Instructional Design from the Holon Institute of Technology. 

Selected Publications - a full list of publications can be found in the CV. 

Israel-Fishelson, R., Moon, P. F., Tabak, R.& Weintrop, D. (2023). Preparing students to meet their data: An evaluation of K-12 data science tools. Behaviour & Information Technology, Taylor & Francis

Israel-Fishelson, R., & Kohen-Vacs, D. (2023). Towards optimization of learning analytics dashboards that are customized for the students’ requirements. IEEE Transactions on Learning Technologies

Israel-Fishelson, R., & Hershkovitz, A. (2022). Cultivating creativity improves middle school students’ computational thinking skills.  Interactive Learning Environments.  Routledge.   

Israel-Fishelson, R., & Hershkovitz, A. (2022). Studying interrelations of computational thinking and creativity: A scoping review (2011-2020).  Computers & Education, 176 Elsevier.   

Israel-Fishelson, R., & Hershkovitz, A. (2021). Micro-persistence and difficulty in a game-based learning environment for computational thinking acquisition. Journal of Computer Assisted Learning, 37(3), 839-850, WEILY. 

Israel-Fishelson, R., Hershkovitz, A., Eguiluz, A., Garaizar, P., & Guenaga, M.  (2021). The associations between computational thinking and creativity: The role of personal characteristics. Journal of Educational Computing Research, 58(8), 1415-1447, SAGE.

Israel-Fishelson, R., Hershkovitz, A., Eguiluz, A., Garaizar, P., & Guenaga, M.  (2021). A Log-based analysis of the associations between creativity and computational thinking. Journal of Educational Computing Research, 59 (5), 926-959, SAGE. 

Israel-Fishelson, R., & Hershkovitz, A. (2020). Persistence in a game-based learning environment: The case of elementary school students learning computational thinking. Journal of Educational Computing Research, 58(5), 891-918, SAGE. 

Israel-Fishelson, R., & Hershkovitz, A., (2020). Shooting for the stars - Micro-persistence of students in game-based learning environments. In D. Glick, A. Cohen & C. Chang (Eds.), Early Warning Systems and Targeted Interventions for Student Success in Online Courses. IGI Global.

Israel-Fishelson, R. (2019). Time for a change - Designing a mobile application to assist people with intellectual disabilities. In A. Forkosh-Baruch & H. Meishar-Tal (Eds.), Learning and Training with Mobile Technologies. IGI Global.